Saturday, December 12, 2009

ABU Asia - Pacific Robot Contest 2010 CAIRO - EGYPT

Deadline : Tuesday 21 September 2010

Contest day

Tuesday 21 September 2010
Schedule Sunday 19 September participant’s arrival
Monday 20 September Orientation, Test – Run Rehearsal
Tuesday 21 September Contest day.
Wednesday 22 September Friendship Exchange Programme, ABU Robocon Meetings.
Thursday 23 September participant’s Departure.

Outline of the Contest

Robo-Pharaohs Build Pyramids is the main theme of this contest. The idea is based on a virtual time machine that takes ancient Egyptian Great-Pyramids builders inside classrooms of technical schools. The new target is to build parts of the three Pyramids in sequence. Competing team members should be accurate, fast and cooperative. They should adhere to the main requirement of not using binding material between blocks. The winner team is the "Robo-Pharaoh" which succeeds to finish building assigned parts of the three Pyramids first. During three minutes, red and blue teams compete in order to mimic one of the surviving Seven World Wonders.

Game Field Structure and Specifications

2.1. The game field is shown in Figure 3 (Figures 3 to 12 are at the end of this text).

2.2.The game field consists of two Automatic Zones and a Manual Zone and three Pyramids (Khufu, Khafraa and Mankaura). Automatic Zone #1 is the area surrounding Khafraa Pyramid and Automatic Zone #2 is the area surrounding Mankaura Pyramid.

2.3.The shape and dimensions of the game field are shown in Figure 4. A wooden fence of 100 mm height and 30 mm wide surrounds Automatic Zone #1, Automatic Zone #2, and Manual Zones. However, the width of the fence, marked F and G, is 140 mm.
N.B. Figure 4 does not contain the guiding white lines to focus only on the detailed dimensions.

2.4.White lines are drawn on the floor of the game field. These white lines are drawn 500 mm center to center, from the center of Khafraa Pyramid and Mankaura Pyramid respectively as shown in Figure 3. Each white line is 50 mm wide.

2.5.Automatic Zones

2.5.1.The Automatic Zones are divided into two exclusive plateaus. Each plateau is divided into two sections, one for the red team and the other for the blue team. A wooden fence, of 100 mm height and 30 mm wide, separates the two sections.

2.5.2.The Automatic Zones (1st Plateau: Khufu and Khafraa Pyramids) contain four Start Zones and two Stock Zones for the automatic units; namely (RA1, RA2, SRA1/2) for the red team and (BA1, BA2, SBA1/2) for the blue team.

2.5.3.The Automatic Zones (2nd Plateau: Mankaura Pyramid) contains two Start Zones and two Stock Zones for the automatic units: (RA3, SRA3) for the red team and (BA3, SBA3) for the blue team. Each team is free to decide how to arrange the blocks in its stock zones.

2.5.4.Start Zones

2.5.4.1.The dimensions of the Start Zones are shown in Figure 4.

2.5.4.2.The floor surface is red with RGB (255, 0, 0) for the red team and blue RGB (0, 0, 255) for the blue team.

2.5.4.3.The floor surface of the start zone is considered as part of automatic zones.

2.5.5.Stock Zones

2.5.5.1.The dimensions of the Stock Zones are shown in Figure 4.

2.5.5.2.The floor surface is red with RGB (255, 0, 0) for the red team and blue RGB (0, 0, 255) for the blue team.

2.5.5.3.The floor surface of the stock zones is considered as part of automatic zones.

2.5.5.4.The stock zones has respectively for each team:

(seven+2=9) blocks for Khafraa

(one+1=2) blocks for Mankaura

(one top+1=2) Golden blocks for each Pyramid.

2.5.5.5.Each team decides the arrangement of the blocks left in the Stock Zone once they preload some blocks on their robots.

2.5.6.Automatic Zones Colors: The field surface color is green with RGB (0, 255, 0) with white lines of 50 mm width.

2.6.Manual Zone

2.6.1.The field surface color has an RGB (255,192,192) for the red team and has an RGB (192,192, 255) for the blue team

2.6.2.Start Zones

2.6.2.1.The Start Zone and its dimensions are shown in Figure 3 and Figure 4.

2.6.2.2.The colors of the Starting Area are red with RGB (255, 0, 0) for the red team and blue with RGB (0, 0, 255) for the blue team.

2.6.3.Stock Zones

2.6.3.1.There are two manual stock zones, one for each team.

2.6.3.2.Each stock zone has (seven+2=9) blocks and (one top +1=2) golden blocks.

Specifications of the Three Pyramids and Their Bases

Figure 5 shows the completely constructed three Pyramids; Khufu, Khafraa, and Mankaura. The color of all blocks is of RGB (255, 210, 110). The top and bottom surfaces of the blocks, used by the teams, are either Red or Blue. The Top Block of each Pyramid is Gold of RGB (192, 192, 0). The robot bases are shown in Figure 6 (a, b, c). At the middle of all sides of the three bases, a strip of thickness 50 mm with color RGB (186, 91, 6) is fixed.


3.1.Khufu Pyramid

3.1.1.This Pyramid consists of: a base (Figure 6a), 3 middle layers, and a top.

3.1.2.It has 10 prefixed blocks in the 1st middle layer (Figure 7).

3.1.3.It has 3 prefixed blocks on the 2nd middle layer (Figure 7).

3.1.4.It has 2 prefixed blocks on the 3rd middle layer (Figure 7).

3.1.5.Each team uses the Manual Robot to place:

- 3 blocks in the 1st middle layer.

- 3 blocks in the 2nd middle layer.

- One block in the 3rd middle layer.

- The top Golden block.

3.2.Khafraa Pyramid

3.2.1.This Pyramid consists of: a base (Figure 6b), 3 middle layers, and a top.

3.2.2.It has 10 prefixed blocks in the 1st middle layer (Figure 7).

3.2.3.It has 3 prefixed blocks in the 2nd middle layer (Figure 7).

3.2.4.It has 2 prefixed blocks in the 3rd middle layer (Figure 7).

3.2.5.Each team may use one or two Automatic Robots (A1, A2) to place:

- 3 blocks in the 1st middle layer.

- 3 blocks in the 2nd middle layer

- One block in the 3rd middle layer

- The top Golden block.

3.3 Mankaura Pyramid

3.3.1 This Pyramid consists of: a base (Figure 6c), one middle layer, and a top.

3.3.2 It has two prefixed blocks in its middle layer (Figure 7).

3.3.3 Each team uses only one Automatic Robot (A3) to place:

- One block in the middle layer.

- The top Golden block.

3.4 The areas that both teams are allowed to move within are separated by a diagonal fence of 30 mm thickness passing through the Pyramids. Each team is not allowed to cross the diagonal line passing through the Pyramids and enter the area of the other team including the space above the opponent’s area except for placing the Golden Block.

3.5 A general view of the competition Game Field of the Giza Pyramids is shown in Figure 8.

More Details :
Here some information about Asia Pasific robot competition ABU Robocon 2010 Cairo-Egypt :

OUTLINE

* ABU Robocon 2010 theme : Robo-Pharaohs Build Pyramids
* ABU Robocon 2010 committee : here
* ABU Robocon 2010 game fields/figures : here
* ABU Robocon 2010 Rules : here

ABU Robocon 2010 official website : www.roboconegypt2010.com

Republish by : NORBERTUS CITRA IRAWAN, SP - www.competitions.co.nr

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